Houdini and Unreal Engine sci-fi shield

Shield effect

Shield effect

Shield in motion

Hit Impact

Hit Impact

Hit Impact in motion

Houdini shield setting

Houdini shield setting

Substance Designer material for the shield body

Substance Designer material for the shield body

This is a small project, which was inspired by a combination of lessons I took from the Rebelway courses The Art of Magical FX and Energy Shield Portal. In Houdini I created a particle effect for the shield and added some lighting effect. Then I created a material for the body of the shield. And finally I added an impact effect of the hit in Niagara using C++.
A portal mesh was taken from the Energy Shield Portal lesson.

A game, which I develop and where I use this effect:
https://github.com/Pyrrhulla/Shooter-UE5

Date
July 14, 2023