I was inspired by Elden Ring locations and wished to create a golden particle effect on the basis of meshes from KitBash3D Elysium.
For this effect I created particles in Houidni and then imported in Unreal 5 Niagara.
Assets used: KitBash3D Elysium https://kitbash3d.com/products/elysium
Fantasy Mushrooms Collection https://www.unrealengine.com/marketplace/en-US/product/fantasy-mushrooms-collection
Gothic Knight https://www.unrealengine.com/marketplace/en-US/product/gothic-knight
Fantasy Cave Environment Set https://www.unrealengine.com/marketplace/en-US/product/fantasy-cave-environment-set