The project contains two parts: stones assembling and particles 'reviving'. I used Houdini for simulation, Redshift for rendering and Nuke for compositing. The knight model was taken from Gothic Knight set in Unreal Marketplace.
Here I wanted to create a mystical and lunar landscape with star-like stones that together create a powerful hero.
Many thanks to 'Magical Rock Assembly' video by Voxyde for showing interesting rock simulation techniques.