Houdini and Unreal Effect of ice or crystalic explosion
Side view
Gathering energy with Houdini particles
Houdini particles effect for gathering energy animation
Earlier and more stylized version of the effect, made fully in Niagara
This effect combines destruction and particles components made in Houdini and imported to Unreal Engine. Houdini particle effect was transformed into Niagara that allowed me to render thousands of particles with various colors running in random direction. A Houdini particle component is made procedurally and follows the curve.